Chuck

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Chuck[edit | edit source]

"Transports everything. Plus, Chuck features no carry-on fee and free drinks."

Chuck.png

Overview[edit | edit source]

Chuck is the sixth SENSO in the game, unlocking in Cloud Citadel.

In combat[edit | edit source]

Chuck is a low damage, armored unit. Chuck's main feature is that it is a transport unit, but even more so that it can launch allies up to 3 tiles away when unloading. Having the ability to launch units gives any unit on your team much more utility. There are many uses for having a pseudo-Warp in your deck, such as moving a unit straight from your SENSO-Gate to the opponent's.

Achievements[edit | edit source]

Chuck's achievement is:

Launch an allied unit with CHUCK.

Tips[edit | edit source]

Chuck's achievement is simple to progress, and that is by using its ability frequently. Alone, Chuck does not deal much damage, so making use of its transport is key.

Statistics[edit | edit source]

At tournament standard[edit | edit source]

Chuck has 334 health and 79 damage at level 3, destroying these troops in one hit, ignoring armor or evasion:

Saboteur.png126x126px126x126px

All levels[edit | edit source]

Level Health Health.png Damage Damage.png Armor Armor.png Movement Movement.png Range Range.png Combo Combo charge.png
1 292 69 1 4 1 3
2 312 74 1 4 1 3
3 334 79 1 4 1 3
4 358 84 1 4 1 3
5 383 90 1 4 1 3
6 409 96 1 4 1 3
7 438 103 1 4 1 3
8 469 110 1 4 1 3
9 502 119 1 4 1 3
10 537 126 1 4 1 3
11 574 135 1 4 1 3

Trivia[edit | edit source]

  • Chuck is one of the few transport units in the game, and the only one to have a ranged unboard.

History[edit | edit source]

Chuck has received any major changes yet.