Summary[ | ]
Combo Strikes are events at the end of each player's turn that allow them to deal damage directly to the enemy SENSO-Gate.
Details[ | ]
At the end of a player's turn, if they have at least 3 Combo Power, a Combo Strike will happen and deal damage to the enemy's SENSO-Gate. The more Combo Power you have, the higher the damage. Combo Strikes consume 3 Combo Power at a time, increasing in damage for every 3 you have. If you do not have exactly a multiple of 3 Combo Power at the end of your turn, the remainder will be saved.
Damage at all levels[ | ]
Commander Level | Level 1 | Level 2 | Level 3 |
---|---|---|---|
1 | 100 | 250 | 9001 |
2 | 107 | 268 | 9001 |
3 | 114 | 287 | 9001 |
4 | 122 | 307 | 9001 |
5 | 131 | 328 | 9001 |
6 | 140 | 351 | 9001 |
7 | 150 | 375 | 9001 |
8 | 161 | 402 | 9001 |
9 | 172 | 430 | 9001 |
10 | 184 | 460 | 9001 |
11 | 197 | 492 | 9001 |
12 | 210 | 526 | 9001 |
13 | 225 | 563 | 9001 |