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"They said he was too clumsy to handle explosives, but he had a point to prove and no one was going to stop him."


Overview[edit | edit source]

The Sapper is a rare unit unlocked in Cloud Citadel.

In combat[edit | edit source]

The Sapper is a short ranged melee unit that does area damage. Due to its very low health, the Sapper relies on its armor to get it to its target. Often, the Sapper is destroyed by salvo units. Additionally, the Sapper has siege bonus, which furthers the reward once the Sapper attacks. The Sapper is a high-priority unit that must be escorted to its target first.

Achievements[edit | edit source]

The Sapper's achievement is:

Damage two or more enemies with a single SAPPER attack.

Tips[edit | edit source]

To hit more than one enemy, the Sapper must be positioned near grouped up enemies first. If your opponent sees your Sapper and quickly repositions them to avoid it, then use a unit such as Phantasmo to pull a unit back.

Statistics[edit | edit source]

At tournament standard[edit | edit source]

The Sapper has 59 health and 131 damage at level 3, destroying these units in one shot, ignoring armor or evasion:


All levels[edit | edit source]

Level Cost SENSO-GEL.png Health Health.png Area Damage Area damage.png Siege Damage Siege.png Armor Armor.png Movement Movement.png Range Range.png Combo Combo charge.png
3 4 59 131 197 1 3 1 2
5 4 68 150 225 1 3 1 2
6 4 72 161 241 1 3 1 2
8 4 83 184 273 1 3 1 2
11 4 101 225 338 1 3 1 2