"Teleport a unit and give it bonus damage for a turn."
Overview[ | ]
Warp is an epic super that can be unlocked in Riverfall Rise.
In combat[ | ]
Warp is a super, similar to a spell in other games, that can be cast on any friendly unit. Once a target is selected, you can choose any valid place within 3 tiles to teleport the unit to. Additionally, the warped unit gains bonus damage for that turn. Salvo units can gain double the bonus damage.
Achievements[ | ]
Warp's achievement is:
WARP a unit.
Tips[ | ]
This is a very straight forward achievement that simply requires you to use the card. Nothing much else to it.
Statistics[ | ]
At tournament standard[ | ]
Warp teleports a unit up to 3 tiles away and gives it 39 bonus damage.
All levels[ | ]
Level | Cost | Distance | Bonus Damage |
---|---|---|---|
1 | 5 | 3 | +39 |
2 | 5 | 3 | +42 |
3 | 5 | 3 | +45 |
4 | 5 | 3 | +48 |
5 | 5 | 3 | +52 |
6 | 5 | 3 | +55 |
7 | 5 | 3 | +59 |
8 | 5 | 3 | +63 |
9 | 5 | 3 | +68 |
Trivia[ | ]
- Warp has been the most changed card in the history of Super SENSO.
History[ | ]
- On May 16, 2017, Warp's range was reduced from 1-3 to 1-2, and its cost increased by 1.
- On June 16, 2017, Warp was reworked, costing 6 Gel, teleporting a unit up to 3 tiles, and giving them a damage boost for the turn. Leveling up Warp increases the damage boost only.
- On July 27, 2017, Warp's cost was decreased from 6 Gel to 5 Gel.
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