Super Senso Wiki

Super Senso Wiki needs your help! Some of the content on the wiki is out of date and we could use your help updating it! If you want to learn more about editing, visit the Gamepedia Help Wiki.

READ MORE

Super Senso Wiki
Register
Advertisement

Chuck[ | ]

"Transports everything. Plus, Chuck features no carry-on fee and free drinks."

Chuck

Overview[ | ]

Chuck is the sixth SENSO in the game, unlocking in Cloud Citadel.

In combat[ | ]

Chuck is a low damage, armored unit. Chuck's main feature is that it is a transport unit, but even more so that it can launch allies up to 3 tiles away when unloading. Having the ability to launch units gives any unit on your team much more utility. There are many uses for having a pseudo-Warp in your deck, such as moving a unit straight from your SENSO-Gate to the opponent's.

Achievements[ | ]

Chuck's achievement is:

Launch an allied unit with CHUCK.

Tips[ | ]

Chuck's achievement is simple to progress, and that is by using its ability frequently. Alone, Chuck does not deal much damage, so making use of its transport is key.

Statistics[ | ]

At tournament standard[ | ]

Chuck has 334 health and 79 damage at level 3, destroying these troops in one hit, ignoring armor or evasion:

SaboteurFile:Sapper.PNGFile:Cat.png

All levels[ | ]

Level Health Health Damage Damage Armor Armor Movement Movement Range Range Combo Combo charge
1 292 69 1 4 1 3
2 312 74 1 4 1 3
3 334 79 1 4 1 3
4 358 84 1 4 1 3
5 383 90 1 4 1 3
6 409 96 1 4 1 3
7 438 103 1 4 1 3
8 469 110 1 4 1 3
9 502 119 1 4 1 3
10 537 126 1 4 1 3
11 574 135 1 4 1 3

Trivia[ | ]

  • Chuck is one of the few transport units in the game, and the only one to have a ranged unboard.

History[ | ]

Chuck has received any major changes yet.

Advertisement